Skagit Valley College

Catalog Course Search Details

 Course Title:   User Experience Design (UX)

 Title Abbreviation:   USER EXP (UX) DESIGN

 Department:    MIT

 Course #:    235

 Credits:    5

 Variable:     No

 IUs:    5

 CIP:    110801

 EPC:    524

 REV:    2018


 Course Description  

Introduction to user experience (UX) design principles and patterns.

 Prerequisite  

Prerequisite: Strongly recommended: computer literacy and file management skills.

Additional Course Details

Contact Hours (based on 11 week quarter)

Lecture: 55

Lab: 0

Other: 0

Systems: 0

Clinical: 0


Intent: Distribution Requirement(s) Status:  

Vocational Preparatory Required for ATA degree, Required for certificate  

Equivalencies At Other Institutions

Other Institution Equivalencies Table
Institution Course # Remarks
N/A

Learning Outcomes

After completing this course, the student will be able to:

  1. Understand basic user patterns.
  2. Information architecture and application structure.
  3. Analyze navigation models.
  4. Organize page layout and elements.
  5. Arranging lists.
  6. Incorporating actions and commands.
  7. Showing complex data using trees, charts and other information graphics.
  8. Getting input from users using forms and controls.
  9. Using social media.
  10. Designing responsively and going mobile.
  11. Visual style and aesthetics.
  12. Performing usability testing.

General Education Learning Values & Outcomes

Revised August 2008 and affects outlines for 2008 year 1 and later.

1. Information Literacy

Definition: Recognizing when information is needed and have the ability to locate, evaluate, and use effectively the needed information.

Outcomes: Students will be able to . . .
1.1 Determine the extent of information needed.
1.3 Evaluate information and its sources critically.
1.5 Effectively integrate and use information ethically and legally to accomplish a specific purpose.

2. Critical Thinking

Definition: The ability to think critically about the nature of knowledge within a discipline and about the ways in which that knowledge is constructed and validated and to be sensitive to the ways these processes often vary among disciplines.

Outcomes: Students will be able to . . .
2.1 Identify and express concepts, terms, and facts related to a specific discipline.
2.2 Analyze issues and develop questions within a discipline.
2.3 Identify, interpret, and evaluate pertinent data and previous experience to reach conclusions.
2.4 Evaluate decisions by analyzing outcomes and the impact of actions.
2.9 Apply and/or create problem-solving strategies to successfully adapt to unpredictable and/or changing environments.

3. Communication

Definition: Understanding and producing effective written, spoken, visual, and non-verbal communication.

Outcomes: Students will be able to . . .
3.4 Produce academic and/or professional writing and integrate it into written and spoken projects.
3.7 Adapt communication to diverse audiences and media.

4. Community & Cultural Diversity

Definition: Recognizing the value of human communities and cultures from multiple perspectives through a critical understanding of their similarities and differences.

Outcomes: Students will be able to . . .
4.2 Understand, value and respect human differences and commonalities as they relate to issues of race, social class, gender, sexual orientation, disabilities and culture.
4.4 Demonstrate effective communication across differences in human communities and cultures.
4.5 Adapt to and function effectively in communities and cultures different from one's own.
4.6 Utilize ethical practice in relation to diverse communities and cultures for the promotion of equity and social justice.

6. Individual Awareness & Responsibility

Definition: Understanding, managing, and taking responsibility for one’s learning and behavior in varied and changing environments.

Outcomes: Students will be able to . . .
6.3 Apply successful organizational strategies of planning, goal setting, prioritizing, resolving conflict, and managing time to specific goals and/or projects.

7. Aesthetics & Creativity

Definition: Interpreting human experience through engagement with creative processes and aesthetic principles.

Outcomes: Students will be able to . . .
7.1 Demonstrate an understanding of the creative process.
7.2 Demonstrate knowledge of aesthetic principles.
7.3 Use knowledge of creative processes and aesthetic principles to understand humans and the world around them.
7.4 Demonstrate an understanding of the role of arts and creative expression in societies.

10. Technology

Definition: Understanding the role of technology in society and using technology appropriately and effectively.

Outcomes: Students will be able to . . .
10.2 Demonstrate an understanding of legal, ethical, and environmental issues in the use and misuse of technology.
10.3 Use technology appropriate to the context and task to effectively retrieve and manage information, solve problems, and facilitate communication.
10.4 Demonstrate an understanding of the impact of technology in one’s personal and professional life.

Course Contents

  1. User patterns.
  2. Organizing content.
  3. Needs assessment and goal setting.
  4. Menus and controls.
  5. Usable navigation.
  6. Visual display of data.
  7. Writing for usability.
  8. Designing for accessibility.
  9. Form input and controls.
  10. Social media.
  11. Mobile interface design.
  12. Visual style and aesthetics.
  13. Usability testing.